#!/usr/bin/env python

Import('env')
Import('env_modules')

env_enet = env_modules.Clone()

# Thirdparty source files

if env['builtin_enet']:
    thirdparty_dir = "#thirdparty/enet/"
    thirdparty_sources = [
        "godot.cpp",
        "callbacks.c",
        "compress.c",
        "host.c",
        "list.c",
        "packet.c",
        "peer.c",
        "protocol.c",
    ]
    thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

    env_enet.add_source_files(env.modules_sources, thirdparty_sources)
    env_enet.Append(CPPPATH=[thirdparty_dir])
    env_enet.Append(CPPFLAGS=["-DGODOT_ENET"])

env_enet.add_source_files(env.modules_sources, "*.cpp")
